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R-TYPE
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This project aims to recreate the R-Type game and add a multiplayer mode to it. We had to implement a multi-threaded server using SFML::Network and a graphical client in SFML.
Made by : Romanie DE MEYER - Théo MILLASSEAU - Kevin ZILLIOX - Nykyta KUDRYA - Sylvian BURN
vcpkg is a submodule of this repository. If you wish to use vcpkg and did not clone this repository with –recurse-submodules, please run:
before continuing.
OR
Clone our repository with:
You will need to install vcpkg to build our game.
To install vcpkg, you will need to clone the repository somewhere on your computer using this command:
Then execute the following command:
Lastly, execute this command:
This project uses CMake, allowing it to be built with a large range of compilers.
This is an explanation of how you should build on Linux or Windows.
Linux:
You just have to execute this build.sh script, from the top directory of this repository (i.e. the folder containing this README file):
Windows:
There are several ways to build under windows
Project then on Configure cache.Build then on Build all _(if this isn't available close and re-open VS then you should be able to build)_You can find more informations about the rtype in the wiki.
Have fun !