R-TYPE
Classes | Namespaces | Macros | Enumerations | Functions
Entity.hpp File Reference
#include <iostream>
#include <utility>

Go to the source code of this file.

Classes

class  ECS::Entity
 

Namespaces

 ECS
 

Macros

#define MAX_ENTITY   2000
 

Enumerations

enum  ECS::EntityType {
  ECS::PLAYER , ECS::ENEMY , ECS::PROJECTILES , ECS::OBSTACLES ,
  ECS::GRAPHICS , ECS::BUTTONS , ECS::PARALLAX , ECS::MENUCONNECT ,
  ECS::MENU , ECS::GAME , ECS::BONUSENTITY , ECS::ERROR = -1
}
 

Functions

bool ECS::operator== (const ECS::Entity &cur, const ECS::Entity &oth)
 
bool ECS::operator> (const ECS::Entity &cur, const ECS::Entity &oth)
 
bool ECS::operator< (const ECS::Entity &cur, const ECS::Entity &oth)
 

Macro Definition Documentation

◆ MAX_ENTITY

#define MAX_ENTITY   2000