R-TYPE
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#include <iostream>
#include <utility>
Go to the source code of this file.
Classes | |
class | ECS::Entity |
Namespaces | |
ECS | |
Macros | |
#define | MAX_ENTITY 2000 |
Enumerations | |
enum | ECS::EntityType { ECS::PLAYER , ECS::ENEMY , ECS::PROJECTILES , ECS::OBSTACLES , ECS::GRAPHICS , ECS::BUTTONS , ECS::PARALLAX , ECS::MENUCONNECT , ECS::MENU , ECS::GAME , ECS::BONUSENTITY , ECS::ERROR = -1 } |
Functions | |
bool | ECS::operator== (const ECS::Entity &cur, const ECS::Entity &oth) |
bool | ECS::operator> (const ECS::Entity &cur, const ECS::Entity &oth) |
bool | ECS::operator< (const ECS::Entity &cur, const ECS::Entity &oth) |
#define MAX_ENTITY 2000 |